Modul:Sportstabel/WDL
This style for Lua-based Modul:Sportstabel is meant to build group and league tables for competitions with a win-draw-loss format. Note that this module is used extensively, so test potential changes rigorously in the sandbox and please ensure consensus exists before implementing major changes. The rest of this documentation explains how to use this module with the WDL style in an article or template, check the table of contents for specific items.
Brug
Grundlæggende brug
In it's simplest form only several parameters need to be used to build a table
In article
Hvad du skriver | {{#invoke:Sportstabel|main|style=WDL
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Hvordan det ser ud |
Opdateret indtil kamp(e) spillet den unknown. Kilde: [kilde mangler]
|
The main command is the {{#invoke:Sportstabel|main|style=WDL}} statement which basically calls the module and enables you to set everything up. Then you list the positions of the teams as |team1=
, |team2=
, etc for however many teams you need in the table. You can use full team names there without spaces if you want, but using codes (as in the example) can make it easier. For each team you now define the wins, draws, losses, goals for and goals against by using |win_TTT=
, |draw_TTT=
, |loss_TTT=
, |gf_TTT=
and |ga_TTT=
respectively (with TTT replaced by the team code). If you do not define these numbers, it is automatically assumed to be 0. It is good practice though to include them anyway and to align the columns using appropriate spaces (as in the example), so the code is easy to read. The last step now is to define the |name_TTT=
parameters which determine what name is shown in the table, you can use wiki markup and templates in here as well. See #Dating to see how to change the update date.
I skabelon
Hvad du skriver | {{#invoke:Sportstabel|main|style=WDL
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Hvordan det ser ud |
Opdateret indtil kamp(e) spillet den unknown. Kilde: [kilde mangler]
|
The markup is effectively the same, you only add two lines. The line |showteam={{{showteam}}}
, is needed to forward the showteam parameter from a template call (see #Team highlighting and partial table); the |only_pld_pts={{{only_pld_pts}}}
is needed to forward truncated tables, (see #Appearance); the |show_matches={{{show_matches}}}
is needed to forward match result visibility, see #Matches. The |template_name=
with the actual name of the Template-page, creates the V, T and E buttons that link to the template page (so you can easily reach it from any article it is included in).
Tilpasning
Flere ting kan tilpasses i disse tabeller
Points
Hvad du skriver | {{#invoke:Sportstabel|main|style=WDL
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Hvordan det ser ud |
Opdateret indtil kamp(e) spillet den unknown. Kilde: [kilde mangler]
|
As a default a win is worth 3 points, a draw 1 point and a loss 0 points, these values can be overwritten to what you need by |winpoints=
, |drawpoints=
and |losspoints=
. Teams can also start the season with bonus or penalty points, this can be included by using |adjust_points_TTT=
for that specific team.
Header options (points for/against and custom other headers)
Hvad du skriver | {{#invoke:Sportstabel|main|style=WDL
| ||||||||||
Hvordan det ser ud |
Opdateret indtil kamp(e) spillet den unknown. Kilde: [kilde mangler]
|
For sports with points for and against rather than goals, setting |for_against_style=points
switches the for, against and difference columns to using points instead. The wording of the D (draw) column can be adjusted using |draw_header=
.
Goal ratio/goal average
Hvad du skriver | {{#invoke:Sportstabel|main|style=WDL
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Hvordan det ser ud |
Opdateret indtil kamp(e) spillet den unknown. Kilde: [kilde mangler]
|
Using |use_goal_ratio=yes
use goal ratio (goal average) instead of goal differential.
Modul:Sportstabel/dok/dok
Example usage
The module parameters can be arranged in different orders depending on the editor and article but below is an example use that can be copied when creating a module table.
Hvad du skriver | {{#invoke:Sportstabel|main|style=WDL
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Hvordan det ser ud |
Første kamp(e) vil blive spillet den Unknown. Kilde: Unknown
Rules for classification: 1) Points; 2) Goal difference; 3) Number of goals scored; (A) Avanceret til næste runde; (T) Kvalificeret, men den givne fase er endnu ikke kendt |
-- Style for football tables
local pp = {}
function pp.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt)
-- Load relevant modules
local yesno = require('Module:Yesno')
-- Create table header
-- Pre stuff
local team_width = Args['teamwidth'] or '190'
local sort_text = ''
local sort_table_val = Args['sortable_table'] or 'no'
if yesno(sort_table_val) then sort_text = 'sortable' end
table.insert(t,'{|class="wikitable '..sort_text..'" style="text-align:center;"\n') -- Open table
-- Custom header options
local draw_head_text = Args['draw_header'] or '<abbr title="Drawn">D</abbr>'
-- Use points instead of goals for/against
local for_against_style = Args['for_against_style'] or 'goals'
local fa_letter, fa_word_sing, fa_word_plur
-- First convert to lower case if it is a string
for_against_style = string.lower(for_against_style)
if for_against_style=='g' or for_against_style=='goal' or for_against_style=='goals' then
fa_letter = 'M'
fa_word_sing = 'Mål'
fa_word_plur = 'Mål'
elseif for_against_style=='p' or for_against_style=='point' or for_against_style=='points' then
fa_letter = 'P'
fa_word_sing = 'Point'
fa_word_plur = 'Points'
else
fa_letter = 'M'
fa_word_sing = 'Mål'
fa_word_plur = 'Mål'
end
-- Whether to use goal ratio (goal average) instead
local use_ratio_val = Args['use_goal_ratio'] or 'no'
local do_ratio = false
-- True if exist, false otherwise
if yesno(use_ratio_val) then do_ratio = true end
-- Initialize
local tt = {}
tt.count = 0 -- Up by one after every call
tt.tab_text = t -- Actual text
-- Actual headers
tt = p_sub.colhead(tt,28,pos_label) -- Position col
-- Add group header
if full_table and group_col then
tt = p_sub.colhead(tt,28,'<abbr title="Gruppe">Grp</abbr>') -- Group col
end
tt = p_sub.colhead(tt,team_width,'Hold'..VTE_text) -- Team col
tt = p_sub.colhead(tt,28,'<abbr title="Kampe">K</abbr>') -- Matches played col
if full_table then
tt = p_sub.colhead(tt,28,'<abbr title="Vundet">V</abbr>') -- Win col
tt = p_sub.colhead(tt,28,'<abbr title="Uafgjort">U</abbr>') -- Draw col
tt = p_sub.colhead(tt,28,'<abbr title="Tabte">T</abbr>') -- Loss col
tt = p_sub.colhead(tt,28,'<abbr title="'..fa_word_plur..' for">M+</abbr>') -- For col
tt = p_sub.colhead(tt,28,'<abbr title="'..fa_word_plur..' against">M-</abbr>') -- Against col
if not do_ratio then
tt = p_sub.colhead(tt,28,'<abbr title="'..fa_word_sing..' forskel">MF</abbr>') -- Difference col
else
tt = p_sub.colhead(tt,28,'<abbr title="'..fa_word_sing..' ratio">'..fa_letter..'R</abbr>') -- Ratio col
end
end
tt = p_sub.colhead(tt,28,'<abbr title="Points">P</abbr>') -- Points col
if full_table then
tt.count = tt.count+1
table.insert(tt.tab_text,results_header_txt)
end
return tt
end
function pp.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show)
-- Build the inner parts of individual rows
-- Sub-module usage
local mm = require('Module:Math')
local yesno = require('Module:Yesno')
-- Get custom/default options for in table
local win_points = tonumber(Args['winpoints']) or 3
local draw_points = tonumber(Args['drawpoints']) or 1
local loss_points = tonumber(Args['losspoints']) or 0
-- Get some input
local wins = tonumber(Args['win_'..team_code_ii]) or 0
local draws = tonumber(Args['draw_'..team_code_ii]) or 0
local losses = tonumber(Args['loss_'..team_code_ii]) or 0
local gfor = tonumber(Args['gf_'..team_code_ii]) or tonumber(Args['pf_'..team_code_ii]) or 0
local gaig = tonumber(Args['ga_'..team_code_ii]) or tonumber(Args['pa_'..team_code_ii]) or 0
local s_pts = tonumber(Args['adjust_points_'..team_code_ii]) or tonumber(Args['startpoints_'..team_code_ii]) or 0
local hth_local = Args['hth_'..team_code_ii] or nil
-- Then calculate some values
local matches = wins + draws + losses
local points = win_points*wins + draw_points*draws + loss_points*losses + s_pts
-- Comparison of for against
local gcomp
-- Whether to use goal ratio (goal average) instead
local use_ratio_val = Args['use_goal_ratio'] or 'no'
local skip_sign
if yesno(use_ratio_val) then
-- Now it is the goal ratio/goal average
if gaig == 0 then
gcomp = '—'
else
gcomp = mm._precision_format(gfor / gaig, 3)
end
else
-- It's goal difference
gcomp = gfor - gaig
-- Formatting with signs
if gcomp>0 then
gcomp='+'..gcomp
elseif gcomp < 0 then
gcomp='−'..-gcomp
end
end
-- Some local vars
local hth_string
local tt_return = p_sub.hth(frame,Args,full_table,hth_id_list,hth_local,notes_exist,team_list,team_code_ii,ii_start,ii_end,rand_val)
hth_string = tt_return.str
hth_id_list = tt_return.list
notes_exist = tt_return.notes_exist
-- Row building
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..matches..'\n') -- Played
if full_table then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..wins..'\n') -- Won
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..draws..'\n') -- Drawn
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..'\n') -- Lost
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gfor..'\n') -- GF
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gaig..'\n') -- GA
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gcomp..'\n') -- Goal comparison
end
-- Add − for negative point totals
table.insert(t,'| style="font-weight: bold;'..bg_col..'" | ')
if points<0 then
table.insert(t,'−'..-points..hth_string)
else
table.insert(t,points..hth_string)
end
table.insert(t,'\n')
return {t=t, notes_exist=notes_exist, hth_id_list=hth_id_list}
end
function pp.status(Args)
-- Declare status options
-- ------------------------------------------------------------
-- NOTE: If you add to status_code, also add to status_called and status_letters!!
-- Or functionality will be compromised
-- ------------------------------------------------------------
local status_code, status_called = {}
status_code = { A='Avanceret til næste runde', M='Mester', D='Diskvalificeret',
E='Elimineret', V='Vært', P='Play-off vinder', O='Oprykket', K='Kvalificeret til den indikerede fase',
N='Nedrykket', T='Kvalificeret, men den givne fase er endnu ikke kendt',
X='?', Y='?', Z='?'}
status_called = { A=false, M=false, D=false, E=false, V=false, O=false, P=false,
K=false, N=false, T=false, X=false, Y=false, Z=false}
local status_letters = 'AMDEVOPKNTXYZ'
-- Status position (before or after read and default)
local stat_pos_val = Args['status_pos'] or ''
local status_position = 'after' -- Default location
stat_pos_val = string.lower(stat_pos_val)
if stat_pos_val=='before' then
status_position = 'before'
elseif stat_pos_val=='after' then
status_position = 'after'
end
-- Read in custom status options
if Args['status_text_X'] then status_code.X = Args['status_text_X'] end
if Args['status_text_Y'] then status_code.Y = Args['status_text_Y'] end
if Args['status_text_Z'] then status_code.Z = Args['status_text_Z'] end
return {code=status_code, called=status_called, letters=status_letters, position=status_position}
end
return pp